Don't inject a project if you are in-game, inject it in pre-game, else the game will be frozen. If you have a problem (crash or something else) screenshot the error, and tell me exactly when happens the error to fix it quickly. Look the video (or just the part 'Overview' at 4:23) for more examples. Save the entire project (ctrl+maj+s), and inject (ctrl+i). Create a new project (ctrl+o), select the mode multiplayer or zombie. Works on PS3 (TMAPI/CCAPI), XBOX (JTAG/RGH/XDK), PC (Steam/Redacted (06/25)) and offline (for edits). Themes are available in 'White' (unfinished) and 'Black' (Initial) Setup to use the application more easily. Setting menu to change the font of the editor, the font size, and enable/disable some functions like the popup completion. Predefined functions (like iprintln ect) for completion, will be updated the next time, it's just in BETA. Popup completion helper on key pressed, available for each variable using 'self' and 'level', it works also for functions. Inject your GSC projects directly to the selected target. Inject an external GSC already compiled. Edits GSC's with the editor and with the syntax of the 'GSC'. Create projects with the possibility to create multiple virtual GSC's to have your code clean and organized. Auto updater to know when an update come out. Add/Rename/Delete a GSC from a project.
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